Thursday, January 22, 2026

Party House (UFO 50) - Review

 A year or two ago, a group of indie game creators all got together with a vision and a dream, to create 50 or so games all for a system that didn't exist, all with it's own story and unique feel that each game has their own storytelling devices, and each one stands out and is genuinely unique enough to deserve it's own release away from the complete package.

One of these games is that of Party House, in which you are running a House Part, and need to get 4 important visitors in on one night, within a certain amount of time, without getting too many troublemakers getting into the part and getting the cops called on you. Especially given that it is based in an NES style, and yet the Puzzle is fresh and hard to choose, because with the currency of "Popularity" for your party, you can add to the pool of potential party guests, and with money expand the area to let in guests, both making it easier to try and get 4 important guests, but pray to whoever you do that you don't get too many troublemakers.

This ain't no Redneck House Party, after all.

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